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Ubisoft

R&D Developer

Location
Shanghai, Shanghai, China
Work model
OnSite
Employment
FullTime
Posted
Added to Codestelle

Language requirements

German
Not specified
English alone
Not specified

Based on explicit wording in the listing. “Not specified” does not mean a language is optional.

About this role

About the Role  

As an R&D Developer in La Forge China team, you will develop state-of-the-art prototypes that bring innovations to players and across the company, in domains such as virtual characters and behaviors, digital content creation or systemic environments to name a few. You will transform proof-of-concepts into minimum viable products that are production-ready and easy to transfer to game development and technology teams. You will also create tools, standardize processes, and share best practices to increase efficiency at La Forge. 

About La Forge 

La Forge is a bridge between academia and video game production, between scholars and industry experts. Dedicated to innovation, our mission is to accelerate research and development through prototyping based on the most recent academic progress. We help content creators to build richer and more believable worlds, while focusing on improving our players’ experience. We explore subjects such as rendering, animation, AI, audio, and physics. 

What you will do 

  • Design, develop, and integrate machine learning prototypes in game engines & middleware 
  • Work closely with R&D Scientists throughout prototypes creation 
  • Transform proof-of-concepts and prototypes into minimum viable products 
  • Work closely with game and technology teams to release production-ready solutions that meet expected quality criteria (robustness, documentation, completeness, and performance) 
  • Develop and maintain tools and infrastructure to facilitate research and collaboration between team members 
  • Encourage standardization of processes, frameworks, libraries, and best practices in the team 

What you will bring  

Must have: 

  • A degree in Computer Science, Software Engineering, or equivalent. 
  • Proficiency in C++ and Python. 
  • Familiar with deep learning frameworks (TensorFlow, PyTorch), demonstrated experience with neural network implementation and translation of research prototypes into practical solutions for production, 
  • Previous experience or knowledge with Real-time Computer Graphics or related area 
  • Previous experience in software development with    a solid understanding of software engineering best practices. 
  • Curiosity, critical thinking and solution-oriented spirit. 
  • Motivation to innovate in the fast-paced video game industry. 
  • Good communication skills in English and Chinese. 

Nice to have: 

  • Experience with agentic programming 
  • Experience in games development or technology development for games 
  • Experience with programming in game engines and digital content creation tools (Unity, Maya, Blender, 3DS Max, Motion Builder) is a plus. 
  • Experience , distributed systems, containers (Docker), high-performance computing, or CUDA programming is a plus