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Ubisoft

Senior Audio Programmer

Location
Montreal, QC, Canada
Work model
OnSite
Seniority
Senior
Employment
FullTime
Posted
Added to Codestelle
Apply on company website

Language requirements

German
Not specified
English alone
Not specified

Based on explicit wording in the listing. “Not specified” does not mean a language is optional.

About this role

We’re a small, empowered team building an ambitious multiplayer experience, developed in Unreal Engine. We’re looking for hands‑on developers with a strong execution mindset, ownership, and pride in building something real—together.

 

What you’ll do

  • Gather and understand the project's audio vision and requirements, and identify the necessary development needs.
  • Analyze existing audio engine features and determine whether they align with the project's creative and technical goals.
  • Propose improvements to the audio pipeline by identifying project-specific needs and designing and implementing new systems when required.
  • Manage and challenge memory and CPU resource budgets for audio systems.
  • Work closely with the Audio Design team to help achieve design objectives while staying within the allocated performance budget.
  • Write clear, structured, and maintainable code while considering performance, scalability, and compatibility requirements.
  • Validate and test newly developed systems to ensure they meet project objectives and integrate seamlessly with existing codebases.
  • Investigate, diagnose, and resolve audio-related bugs reported by other disciplines and the Quality Assurance (QA) team.
  • Document work thoroughly to facilitate knowledge sharing and help end users (other development teams) understand and effectively use new audio systems and features.
  • Perform any other related duties as required.

What You Bring 

  • Minimum of 5 years of experience in audio programming or other relevant experience.
  • Bachelor’s degree in Computer Science, Computer Engineering, or an equivalent discipline.
  • Strong analytical and critical-thinking skills.
  • Excellent problem-solving abilities.
  • Self-sufficient, resourceful, and able to work independently.
  • Strong interpersonal and communication skills.
  • Flexibility in planning and organizing work.
  • Ability to collaborate effectively within a team environment.
  • Adaptability to changing priorities and project requirements.
  • Results-driven mindset with a focus on delivering quality outcomes.
  • Knowledge of audio terminology, compression formats, and audio middleware solutions.
  • Understanding of the various disciplines involved in game production and development.